

To replenish a unit’s ammo reserves, press the Supply button on the UI sidebar. When the ammo drops to zero, the ammo icon will turn red, and the unit will lose its ability to attack or defend, while running out of fuel means they cannot move. After moving a lot or fighting several battles, they will start running out of fuel or ammunition. Note that after moving or attacking the unit cannot switch its role until its next turn. Some units belong to a rare type of multipurpose units, which can change roles and switch between unit classes by using the Switch button.This can be useful if you want to attack from your transport, or leave the unit loaded for the duration of the enemy’s turn. However, you can also mount and dismounts units manually using the Mount/Dismount button. In most cases units with transports (infantry or towed guns) mount automatically when you move them further than they can walk, and they dismount automatically at the beginning of their turn.To do this, use Undo Move button on the UI sidebar. After a unit has moved, you can undo its move and choose a different destination as long as the unit did not discover an enemy unit. Units can move on the tactical map, with their range determined by terrain and weather conditions.Use the Toggle Ground/Air button to switch between showing ground and air units. The strategic map can show ground or air units, but not both at the same time. Axis units are gray, allied units are green. All units are marked with their unit class icons.You can use the strategic map to quickly find all potential deployment locations. To deploy a unit, select it in the list and then select the deployment hex where you want to place it. When you have finished allocating replacements and upgrades, deploy your core units on the map within the highlighted deployment zone.Note that over-strength points cost more than ordinary replacements, but every point of over-strength makes your elite units even stronger and resilient. Only one point of strength is added each turn. In order to over-strengthen a unit, just select the Elite Replacements button. A unit earns star for each 100 points of experience, and for each star it can be over-strengthened by one point. increase its strength beyond the normal limit.
PANZER CORPS 2 MANUAL FULL
Units with full experience stars are able to over-strengthen, i.e.By giving your units Elite replacements you preserve their hard earned experience, but this costs prestige. At the deployment phase green replacements are free, so you can always bring your core units to full strength, but they will lose some experience in the process. You need to do this manually for every damaged unit if you want it to fight at full strength in the upcoming battle. Losses from previous missions are not replaced automatically.
PANZER CORPS 2 MANUAL UPGRADE
You use it to repair and upgrade your units and recruit new units. Prestige is the games currency – you earn it by capturing cities and are allocated some at the start of each mission. You can also purchase additional units by clicking Purchase button. To do this, select a unit in the list and click the appropriate button in the UI sidebar.
PANZER CORPS 2 MANUAL FREE
At the deployment phase you are free to manage your core army – give the units green or use prestige to buy elite replacements, over-strengthen and upgrade them – all without using a turn.

Every unit may make one move and one attack per turn. In most scenarios your goal is to capture or hold victory hexes, marked with golden border.

All the action takes place on the tactical map which covers the majority of the screen.
